Rebellion has purchased all assets and intellectual property rights related to Woolfe – The Red Hood Diaries, which had been left in limbo following the bankruptcy of GRIN.
Woolfe was successfully crowd-funded on Kickstarter by GRIN, but only one volume was released and many backers were left without the rewards they had paid for.
The good news for backers is that Rebellion intends to honour these Kickstarter rewards.
“We’re really keen to do the right thing by the Woolfe backers,” explained Jason Kingsley, Rebellion’s CEO and Creative Director.
“Just because we’ve joined the Woolfe project much further down the road doesn’t mean we shouldn’t respect the people who made it happen in the first place. If a backer hasn’t received the reward they pledged for, we’re going to do our best to get it to them, even if we have to make it ourselves.”
As for Rebellion’s plans for the IP, it’s too early to say.
“Woolfe is built in Unreal Engine 3, which is completely separate to and incompatible with Rebellion’s own in-house game engine, Asura,” explained Jason and Chris Kingsley, Rebellion’s co-founders. “For now it’s too early to say if we’ll be able to support the original Woolfe game in the future. That includes development of the previously mooted console versions, but we’ll be sure to look at and consider all possibilities as we evaluate what to do next.”
And it’s a similar story when looking at the in-development but not released Volume 2.
“We’ve only just got our feet under the table, so it’s too early to say yet! Part of our purchase does include assets from a second volume of Woolfe that was in development, but the new game was far from being finished,” explained the pair.
“At this stage, we’ve not had time to dig into all the game’s assets and code to properly assess what we have. Taking a game originally designed for Unreal Engine 3 and making it work in Rebellion’s own Asura engine is a huge task, and one we can’t take lightly!”
Source: Kickstarter