There was a time after God of War III where fans were satisfied with the possibility of not having any more games in the series, since that game seemed to close out the story well. With the release of 2018’s God of War, though, renewed interest has been sparked for the next game.
In this list, we’re speculating the things we might get to see with the sequel should the developers want to take a new direction or add in new features. On the other hand, there are some things that shouldn’t be taken a chance with, and we would not prefer for the next game to meddle with. With that in mind, here are five things we want to see, and five we can easily live without in the next God of War.
10 Want: Quick Time Events
A notable absence in 2018’s God of War were the quick time events, once a staple for the series. These sequences were used best during boss fights, as Kratos would dispatch his enemies during button prompts, completing the kill in memorable ways.
The next game should bring back this feature once more for boss fights, as there were definite moments in the most recent release where boss fights were a drag because no quick time events were involved. This feature always made for visually thrilling moments, and would still work with the new style of the series.
9 Don’t Want: A Fixed Camera Angle
The camera used to be completely fixed on Kratos in the original series, with the right analog being used to make Kratos dodge. The latest game changed things up, but even then, the camera was firmly placed on Kratos’ shoulder with not much room to look around.
It would be very freeing for the player if the next game brings the option of using the camera to circle around the playable character. We’ve seen this work great in games like Uncharted, which gives added mobility during playthroughs, and one of the down points of God of War had been the relatively frustrating camera that didn’t allow for enough variety in visuals.
8 Want: Magic Carried Forward From The Previous Game
It took us a whole lot of time and effort to gather all the magical abilities that Kratos and Atreus could acquire, so having all of this be stripped away would feel disheartening since everything would need to be once again regained.
There should be an option to carry forward the previous abilities either based on the saved files within a person’s PS4, or have the game already place these abilities with Kratos and Atreus for all gamers. It would be a good change for the series for the same magic to be upgraded rather than feature new magic, which would have to be learned.
7 Don’t Want: Playable Flashback Sequences
This is something most game series like to indulge in, as we’ve seen flashback sequences added in to flesh out a character’s back story. However, these are usually very limited, no matter what genre features them, so the whole thing would be needless.
Filling in the gaps in the storyline should be done exclusively from cutscenes, or carry on the practice from the most recent game where we relied on the dialogue between Kratos and Atreus. Playing flashback levels usually cause an unwelcome change of pace, which in turn ruins the player’s momentum.
6 Want: An Older Atreus
Since Atreus was fated to be the one to avenge Kratos, there’s definitely room to make stand out more in follow-up games. While having Atreus be exclusively the protagonist wouldn’t sit well with fans, showcasing him in exclusive moments would do well to establish him.
These could be in the form of flash-forward sequences that parallel Kratos and Atreus’ present journey or can be reserved for the climax of the game, which jumps forward in time and steers the series in a new direction. Either way, Atreus’ fighting style should remain distinct from Kratos.
5 Don’t Want: Reduced Role For Kratos
Continuing from the above point, it’s understandable if the developers would want to go all-in with Atreus in order to place him as the new lead, but that would be cutting Kratos’ role short. We’ve enjoyed seeing him turn from the worst into someone who could be good for a change, and there’s still a story to tell here.
While The Last of Us Part II has chosen to make Ellie the main character and Joel the supporting one, that kind of application won’t work for the next God of War game, as fans here are much more attached to Kratos as the lead.
4 Want: The Truth About Faye
Kratos used to scare the daylights out of viewers once, but he only had loving things to say about Faye. However, the image surrounding Faye’s character was tarnished at the end of the game with the big twist reveal.
Here, we found out she had planned to marry Kratos and give birth to Atreus in order for the latter to bring down Odin and the other gods. This has led fans to believe Faye was a secret villain, but we’d like to see the full truth of her intentions by the next game.
3 Don’t Want: An Open-World
This will definitely have a mixed response from fans, quite a fair few of whom enjoyed the open-world elements from the recent game. And yet, there’s no denying this world was nowhere those we’ve seen in games like Assassin’s Creed or Grand Theft Auto.
More than having an open-world that has very little to do, we’d rather have a much larger story mode that takes us across diverse environments. This way, the linear style of the game won’t be a hindrance, and there would be no need for an open-world with so much lost potential.
2 Want: All The Other Realms
While there were definitely locations that captured our interest in God of War, the true “cool” locations were kept unreachable. Even Jotunheim was barely there in the game, meaning most of the well-known locations in Norse mythology weren’t ventured.
Of course, our main interest lies with having the option to visit Asgard, which is sure to be an incredible location since it’s the realm where Odin resides. Along with that, having the chance to see all the realms would be the best way to cement the Norse mythology that the series has dived into.
1 Don’t Want: Any Kind Of Multiplayer Option
If there’s one thing the God of War series is not built for, it’s the multiplayer option. A few years back, the series tried to appeal to the online gaming market and brought in the multiplayer feature in God of War Ascension to disastrous results.
Hopefully, the developers of the game don’t give in to the growing user base for multiplayer games and add in a mode that won’t go well with the story style. Our main apprehension here is the possibility that the gameplay might suffer if the developers attempt to diversify to accommodate the multiplayer mode. It’s best to keep God of War a more niche experience since it’s already worked for them so well in the past.
NEXT: God Of War: 10 Facts About Faye, Kratos’ Fallen Wife And Atreus’ Mother